My single largest gripe with Nemesis reborn was the removal of the front-row queue line to add some extra theming into the station without having to extend the building. This was enough for the ride to shoot down my rankings as the front row (to me) makes such a huge difference to the ride experience, especially on inverts. So removing the option to wait longer for an uncompromised ride experience resulted in a ride with a 1/8 chance of having the intended experience with all of the scenery and near-misses as intended.
We recently went to Thorpe Park on Wednesday and finally got a front-row ride on Hyperia, after around 10 attempts (as probability would dictate). It was one of the best experiences I have ever had as a 15+ year enthusiast. In my last cred review, I excused the lack of a front row with the presumption that it was a year-one measure to ensure the throughout was maximised when the queues were at their longest. Now, that excuse is gone, and their policy to require the 1/10 lottery for rows is arbitrary.
So, I have to ask the question. Why is Merlin so fiercely against having extra queues for the best experience?! Oblivion is an early outlier, the smiler and Wicker man are the first cases of this ongoing trend (though they are less consequential) but NR and Hyperia are genuinely detrimental to the potential experience.
Is this an intentional decision? If so, what is the justification??
(As per my last few posts, I am over exaggerating the issue, but I am still curious why such a deliberate decision has been made?)