Yes, Ghost Train features an entirely new storyline and special effects.
I believe that originally the windows were supposed to be misted, when you arrived at the Tube Station they would demist to reveal the platform. But obviously it was an effect that never ended up being used (like the leg ticklers). I wonder if this retheme will bring them back.Having thought about it, one interesting way to remake the ride would be with transparent OLEDs for the windows. This is the same technology used for the raptors chasing the train in the velocicoaster queue line, and could be used for some really interesting effects - frost on the window, hand prints, slime, blood splatters, cracks and a whole bunch more. Combine that with some sort of projection system outside the train or second set of screens and there's lots of different things you could do. Sadly I reckon the cost would be way outside of what thorpe park would have budgeted.
The train sets off, and ice effects show on the inner screens/windows. spreading from the bottom to the top. Hand prints move across the windows as you feel an icy chill on your neck. words appear on the windows as if written by a ghostly finger on the ice. "get out" "beware" "leave" etc etc.
Ghosts and Demons appear on the second set of screens outside the carriage and appear to throw stuff at the train and cracks appear on the windows. a horrific scene plays out and blood splatters all over the windows and drips down.
I believe there was some sort of plan to have 'screens' for the 'windows' on the carriages which could mist up and have a couple of effects. There were a few issues with implementation though. I can't remember the ins and outs of it. Ultimately I never got the fuss over the idea in context, given that people were wearing VR headsets 95% of the time on the train, it would be lost of people.I believe that originally the windows were supposed to be misted, when you arrived at the Tube Station they would demist to reveal the platform. But obviously it was an effect that never ended up being used (like the leg ticklers). I wonder if this retheme will bring them back.
Does anyone know how much space and clearance there is around each ride vehicle? I dont think i've ever seen any behind the scenes photos of it.
The best bet for Ghost Train, in my opinion, is to go 'full Dungeons' on it. The Dungeons are, in essence, actor-led, interactive scenes, with a loose narrative linking it together, and some ride elements. If the park can recreate something like that, then it will be fairly good. Whether they can is a different matter. And if that's what they go for, they need to ensure that it's marketed as such. Setting suitable expectations for guests is perhaps the biggest challenge for this attraction right now.